TRIVIA
GAME APP
The Product
Into the Jungle is a Trivia educated, fun, casual and easy to play mobile game app for kids from 4+. Choose your level and start to earn points.
The Objective
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This game app was created for young kids who is interesting in nature and wants to learn new facts about the jungle in a fun and easy way.
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It designed to captivate young minds, focused and educates players about the importance of preserving the jungle nature.
The Platform
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Mobile
The Problem
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Despite the abundance of trivia games in the market, many existing trivia games are generic and often are not suitable for young children.
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These games fail to provide a safe and enriching focused, educational experience.
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There is a lack of options that specifically cater to young users, interested in exploring the wonders of the jungle.
User Persona



User Pain & Needs
Pain Points
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Lack of specialized content:
Young kids interested in the jungle find a dearth of trivia games that specifically cater to their area of interest. -
Boredom with generic trivia:
Existing trivia games often lack freshness and fail to engage users with intriguing content. -
Limited educational value:
Trivia games often prioritize entertainment over education, neglecting the potential for
combining both elements.
Needs
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Educational content:
Users want a trivia game that provides accurate and interesting information about the Jungle
marvels, enhancing their knowledge. -
Engaging gameplay:
Users seek a game that captivates their attention through challenging questions, and a user-
friendly interface. -
Age-appropriate challenges:
Parents and educators desire a trivia game that is suitable for children aged 4 and above,
ensuring a safe and enriching experience for younger players.
By addressing the identified pain points and meeting user needs, this trivia game project aims to contribute to the edutainment landscape. Through a carefully curated set of questions, interactive features, and a commitment to accuracy, the game intends to create a positive and enriching experience for young users interested in exploring the wonders of the Jungle.
Game Architecture & User Flows

User Task Flow

Wireframing




Final Design and Guidlines





Software
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Figma
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Photoshop
Color Palette
In this game I chose to use nature and warm colors which together create a tropical envierment.
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The brown represents the rich, earthy tones of the jungle floor and tree trunks, adds warmth and asense of grounding.
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The warm yellow and orange, evokes the vibrant colors of tropical flowers and fruits, gives a sense of energy and positivity.
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The deep sea-sky blue, symbolizes the rivers and water bodies that flow through the jungle and provides a contrast to the earthy tones and adds a calming and refreshing element to the color palette.
This palette aims to immerse players in the vibrant and diverse ecosystem of the jungle.
The warm tones create a visually appealing and inviting atmosphere, while the deep blue and greens provide a dynamic contrast, enhancing the overall gaming experience. The combination of these colors seeks to evoke a sense of exploration, warmth, and excitement.

Fonts and Typhography
The font I used to design this game is Lalezar.This font is characterized by its cursive nature, which gives it a sense of hand-drawn charm and a feeling of childhood.
Each letter is delicately designed, and includes graceful curves - well balanced, legible while providing a unique aesthetic.

Game Logo
I designed this logo with the font "Lazar" combined with a graphic element of the leaves.
I placed the letters at different angles and heights, to create dynamism and a sense of life like in the jungle where everything grows, moves and lives.
I used multiple layers to give the logo a 3D feel of material along with the pattern of light stripes on the letters.

Buttons Design
The buttons were designed to align seamlessly with the color palette and overall design style of the logo.Crafted to be visually attractive and inviting, they serve as a compelling call to action for users.
The design not only adheres to the aesthetic coherence of the game, but also maintains clarity and simplicity to ensure an intuitive user experience. Each button is purposefully created to enhance user engagement, encouraging exploration and interaction within the game interface.
The design and placement of these buttons contribute to a user-friendly environment, making navigation effortless and the overall gameplay experience more enjoyable.

Micro Interactions
Micro-interactions in the game are design details that enhance user engagement.
From button animations to pleasing sound effects, these elements provide feedback and create a seamless, enjoyable experience - contribute to the overall responsiveness and interactivity of the game, elevating the user interface.

Characters, Elements & Icons
All these characters, elements and icons complete the overall experience when playing the game.
Aligned with the game's design principles they create a sense of uniformity and a complete world.
The characters not only surprise players but also introduce an interactive dimension, intensifying the joy of victory or encouraging persistence in the face of challenges - when the user chose a wrong answer and chooses to try again.
The icons create a common, familiar and easily understandable language for users, facilitating navigation and interaction.
Graphic elements contribute to the visual richness of the design, elevating the aesthetic appeal and immersive quality of the gaming environment.

